

I'm beginning to think that this is the wrong way to go about it though. I'm going to try to take a more organic approach, give each node a random position, and have them connected to their friends by spring constraints (stronger and shorter the better friends they are). Then I'll just let them come to a state of equilibrium on their own. It'll also be nice because it will add a little bit of movement to what is currently very static and boring.
we'll see how it goes

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